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Dnd 5e Dog Race


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Dnd 5e Dog Race


Canus are humanoids with certain dog-like features. This includes almost always ears and a tail, and rarely furred forearms and hands. The specifics of these traits change with sub-race, or in the harsher side of their heritage, "breeds". Hellhounds have darker furs, and fire seems to burn in their eyes. Servants have white fur nearly all the time, but sometimes a mutation will cause them to have grey hair, their eyes look quite normal. Domestics have brown fur, and usually, have a slightly blank look in their eyes.


Human-like creatures with dog/wolf featuresAbility Score Increase. Your Constitution score increases by 2.Age. Canus reach maturity around two thirds the rate of humans (12), but live slightly shorter, with the average life expectancy of 70.Alignment. Due to the way they are usually raised, Canus are almost always lawful, no matter what kind of ideal they have, they have a sense of inferiority.Size. Your size is Medium.Speed. Your base walking speed is 30 feet.Keen Sense. Your sense of hearing and smell are better than most humanoids. You are proficient in the Perception skill.Natural Digger. You have a burrowing speed of 10 feet.Part Beast. Your creature type is both beast and humanoid. You are proficient in the Animal Handling skill and instead of making a Charisma (Deception) or Charisma (Persuasion) check creatures can instead make a Wisdom (Animal Handling), however, if someone does this, it is completely obvious to other creatures.Beast Fighting Stance. Your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.Languages. You can speak, read and write Common, and one other language that your master spoke.Subrace. Canus are often bred for specific jobs, and there are 3 breeds available to the general market. These are Hellhound, Servant, and Domestic. Hellhounds are often used for hunting and mercenary use, while servant and domestic are self-explanatory.


Dogfolk are, as their name suggests, a race of bipedal dogs. They share uncanny similarities to their 4-legged brethren, physiologically and behaviorally, but no one is quite sure if dogfolk are descended from dogs or how exactly they are related. Dogfolk live in the moment and such history has been lost to time. Dogfolk maintain the diversity of their kin and they credit their successful society to the wide range of skill, talent, and ability that dogfolk possess. If there is a job that needs to be done, there is a dog who can do it. They form strong pack bonds, often among family but dogs often care not of their pack's heritage and many choose their pack among other dogfolk or even other races.


Size. While bull terriers tend to be on the larger side, some terrier breeds are comparable to Toy dogs in size. Your size is Medium or Small, depending on your specific breed. You choose the size when you gain this subrace.


Shifting: As a bonus action, you can assume a more bestial appearance. This transformation lasts for 1 minute, until you die, or until you revert to your normal appearance as a bonus action. When you shift, you gain temporary hit points equal to your level + your Constitution modifier (minimum of 1 temporary hit point). You also gain additional benefits that depend on your shifter subrace, described below.


Stoic and solid, a beasthide shifter draws strength and stability from the beast within. Beasthide shifters are typically tied to the bear or the boar, but this subrace could embody any creature known for its toughness.


Play as a free-spirited Harpy flitting from town to town performing for the masses, or a tenacious flightless feathered fighter trying to prove themselves. The Harpy player race has you covered with four different types of bird person. Which one will you choose


Spelljammer has finally offered new playable races, including giff, autognomes, an




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